Now I too have a job to do.

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Legend-Mega-Fantasy's avatar
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Hello, It's Jahara. My job is to come up with weapons/shields/accessories and their attributes/abilities/learned abilities. As you just read our equipment will have learned abilities which we can learn to use once we gain enough AP (action points). So far I have also been making attributes for us as well. There are eight different attributes and they are:
-Strength: This is . . . well you probably already know.
-Magic: You probably know this as well.
-Evade: Our ability to dodge/block attacks.
-Magic Evade: Our ability to dodge/block magic attacks.
-Vitality: How long a harmful or helpful status ailment will stay active.
-Agility: How many ITC (in turn commands) we will have.
-Luck: This is our chance to successfully steal items.

That's all I have for now so stay in touch!
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Phase-TheCipher's avatar
A few ideas. Will Strength also influence the amount of items one can hold at once? And, luck should influence other things besides theft.